Post by NeMeSiS850 on Jan 18, 2018 17:45:09 GMT -5
Rules & Regulations
Version 6.0
Respect & Cheating
• Hate speech of any sort will not be tolerated (Racism, Sexism, Homophobia..etc)
• Unsportsmanlike behavior can negate your invite to return to the league.
• Editing superstars is strictly prohibited. Stats and moves are not to be tampered with. Paybacks can be changed at the character selection screen.
• Purposely exploiting a glitch or in game mechanic to gain an advantage can lead to being kicked or severely penalized in the league.
Communication & Scheduling
Match Cards
• The match cards get posted every Sunday. These match cards will include the following
- Matches for your superstars
- Promos (0-2)
Scheduling Your Match
• You and your opponent (s) need to communicate on discord or PSN to schedule your match at the earliest convenience of all players. All players must agree on a time and date.
• The General Manager holds the right to remove, DQ or replace you in a match for any of the following reasons.
- Not communicating with opponent (s)
- Extremely difficult schedule
- Being late to a scheduled match (10 minute grace period)
• Results need to be submitted to the GM of the superstar you played with via discord or PSN.
- You can send a screenshot or a simple message stating the match result.
Lobby & Match Set Up
HOST SET UP• Proper Match Type & Stipulations
• Proper Arena (Found on Match Card)
• Custom/Edited Stars: OFF
• Victory Celebrations: ON
• Pin Meter: TBD
• At least 1 person needs to stream the match and post in the league match streams channel on discord.
- YouTube is preferred but Twitch is an alternative
- YouTube automatically saves the streams to the players channels which makes reviewing matches easier for moderators.
Match Rules
General Rules
• In the event of a disconnect, the GM holds the right to order a restart, reschedule, no contest or declare a winner
• Quick get ups and possum (blue meter) has a limit of 4 per match
• Stalling to drain your stagger meter damage is not allowed. Here are some examples
- Stalling between moves
- Rolling out of the Ring more than 2 times while stagger meter is starting to fill
- Excessively using raise taunts to stall for time.
- Throwing your opponent out of the ring while your stun meter is starting to fill
• Only 2 Ground Grapples on an opponent per down. (O+ Square or X). You can follow up a ground grapple with any of the following.
- Raise opponent up
- Drag & reposition
- Springboard Move
- Diving Moves
- Signature / Finisher
• Carry Finishers & Signatures
Using a carry move from a standing position to hit your Finisher or signature is not allowed to either end a match or damage your opponents
The only time it is allowed to use a carry finisher or signature is in the event that you reverse a move from your opponent and your opponent is placed in carry position.
• Catch Finishers
Catch finishers are not allowed from an Irish whip counter. However, if it is a counter to a top rope or springboard move, then it will be allowed.
Pinning Rules
• You may go for a pin at any point in the match as long as it’s with or after the following.
- After a Signature or Finisher.
Submission Rules
• Your Opponent must have 3 Red limbs before attempting to submit them with your finisher.
• You CANNOT submit with a signature or regular move
• IF your superstar has a submission finisher and regular finisher, you can only attempt it 2 times in a match. Here’s what counts as an attempt
- Locking it in and opponent gets out by the mini game or resiliency
- Locking it in and a rope break occurs
- Locking it in and another player breaks it up
Special Match Types
Tag Team (Normal)
• You must stay in your corner unless it’s to break up a pin.
• Only 6 illegal attacks per team. The following count as illegal attacks
- Apron strikes & grapples as the illegal man
- Attacking the illegal player as the legal man
• In order to break up pin, the referees knees must hit the floor before players can jump in to break up the pin
• In ELIMINATION TAG, you can only break up pins/subs 3 times per match. (Does not include Tornado Elimination Matches)
Iron Man
- In the event of a draw, the match is to be restarted to a singles match in sudden death rules
- In the event of a disconnect. The amount of time remaining will determine the GM’s decision on a winner, restart or sudden death ruling
2 out of 3 Falls
- Be mindful of body damage recovery up achieving a fall on your opponent. You may need to damage limbs again in order to go for a submission finisher
Ladder Matches
- You may go for the briefcase at any time. All variations
Cage Match (Escape)
- You may try escape after successfully landing just 1 finisher or signature.
Table Matches
- You may only break the tables utilizing a finisher, signature or OMG moment
Battle Royal (Over The Top Rope)
- You may throw your opponents over the top rope at any time
Gauntlet Match
- The starting competitors are the only ones allowed to engage in combat. Everyone else must exit the ring and stay by ringside until it is their turn. Do not go up the ramp that the camera remains close to the ring for those fighting.
Handicap (Tag)
- Handicap Tag matches follow the same rules as regular tag matches in terms of pin break ups and illegal attacks
Consequences
1st Minor Offense
You will get an automatic loss, If its a 1 vs 1, your opponent has the choice of giving you a rematch for any offense.
If it's a triple threat or fatal 4 way, the match will restart, without you making its a 1 vs 1 or triple threat.
If it's a tag team division match, the team will be penalized.
If its a 6 man match, a gm needs to be contacted to make a decision.
2nd Minor Offense
Same as 1st offense. However, no rematch option & You will also receive a strike
3rd Minor Offense
Another Strike will be deducted & possible suspension or league termination
Major Offense
A major offense will lead to immediate termination from the league, regardless of tenure and status. These are typically tied to the being disrespectful and cheating